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This artist friendly GeoPack offers a refreshing twist on traditional scattering techniques.
Simply draw where you desire assets to be placed, no complex setup required.

REALISTIC COMPOSITION - asset auto layering

  • Assets automatically arrange themselves to produce realistic groves, with smaller assets naturally situating at the edges and larger ones in the center.
  • Additionally, you have the ability to create and save your own Groves using the BagaPie GeoPack system.
  • Assets are automaticaly arranged, small assets go to grove border and big one stay in the center.
  • This way, it generate realistic composition vegetales.
  • YES, You can use your own assets.

3 GROVES VOLUMES

  • garden volume
  • urban volume
  • wild volume

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BagaPie Scatter - fully integrated with BagaPie scattering

  • Select assets from the Asset Browser or in the 3D view, then on your surfaces, press J > Scatter (or Scatter from Asset Browser).
  • This is completly free, full tutorial HERE

ASSET BROWSER READY - auto set-up at installation

OPTIMIZATION

  • Camera Culling: Improves performance by not rendering objects outside the camera\'s view.
  • Proxy: Uses simplified models for complex objects to speed up workflow.
  • Display only % of particles: Allows for smoother viewport navigation by displaying a reduced percentage of instances.

GOOD TO KNOW

  • Avoid using this for extensive scattering; it\'s designed for foreground detail.
  • Understanding GeoPack is essential for creating groves.
  • For installation, first install BagaPie (FREE and included with BagaGrove). Once installed, go to BagaPie preferences > GeoPack and set the asset storage location on your computer, if not already done. Click on \"install pack,\" select a BagaGrove volume, and upon completion, a library named after the pack will be available. You can then use BagaGrove by pressing V > BagaGrove and choosing a grove.
  • Note that you must select at least one surface to add a grove, but you can draw on any surface.

MINIMUM VERSION : Blender 4.0

 

 

Available formats: BLENDER Software: Blender - 4.0 or higher Renderers: Cycles *.blend